WinterGram/submodules/PremiumUI/Sources/CreateGiveawayFooterItem.swift
2026-03-06 13:20:49 +01:00

149 lines
5.8 KiB
Swift

import Foundation
import UIKit
import AsyncDisplayKit
import Display
import ComponentFlow
import TelegramPresentationData
import ItemListUI
import PresentationDataUtils
import ButtonComponent
import EdgeEffect
final class CreateGiveawayFooterItem: ItemListControllerFooterItem {
let theme: PresentationTheme
let title: String
let badgeCount: Int32
let isLoading: Bool
let action: () -> Void
init(theme: PresentationTheme, title: String, badgeCount: Int32, isLoading: Bool, action: @escaping () -> Void) {
self.theme = theme
self.title = title
self.badgeCount = badgeCount
self.isLoading = isLoading
self.action = action
}
func isEqual(to: ItemListControllerFooterItem) -> Bool {
if let item = to as? CreateGiveawayFooterItem {
return self.theme === item.theme && self.title == item.title && self.badgeCount == item.badgeCount && self.isLoading == item.isLoading
} else {
return false
}
}
func node(current: ItemListControllerFooterItemNode?) -> ItemListControllerFooterItemNode {
if let current = current as? CreateGiveawayFooterItemNode {
current.item = self
return current
} else {
return CreateGiveawayFooterItemNode(item: self)
}
}
}
final class CreateGiveawayFooterItemNode: ItemListControllerFooterItemNode {
private let edgeEffectView = EdgeEffectView()
private let button = ComponentView<Empty>()
private var validLayout: ContainerViewLayout?
private var currentIsLoading = false
var item: CreateGiveawayFooterItem {
didSet {
if let layout = self.validLayout {
let _ = self.updateLayout(layout: layout, transition: .immediate)
}
}
}
init(item: CreateGiveawayFooterItem) {
self.item = item
super.init()
}
override func updateBackgroundAlpha(_ alpha: CGFloat, transition: ContainedViewLayoutTransition) {
}
override func updateLayout(layout: ContainerViewLayout, transition: ContainedViewLayoutTransition) -> CGFloat {
let hadLayout = self.validLayout != nil
self.validLayout = layout
let buttonInsets = ContainerViewLayout.concentricInsets(bottomInset: layout.intrinsicInsets.bottom, innerDiameter: 52.0, sideInset: 30.0)
let height: CGFloat = 52.0 + buttonInsets.bottom
let edgeEffectHeight: CGFloat = height
let edgeEffectFrame = CGRect(origin: CGPoint(x: 0.0, y: layout.size.height - edgeEffectHeight), size: CGSize(width: layout.size.width, height: edgeEffectHeight))
transition.updateFrame(view: self.edgeEffectView, frame: edgeEffectFrame)
self.edgeEffectView.update(
content: self.item.theme.list.plainBackgroundColor,
blur: true,
rect: edgeEffectFrame,
edge: .bottom,
edgeSize: edgeEffectFrame.height,
transition: ComponentTransition(transition)
)
if self.edgeEffectView.superview == nil {
self.view.addSubview(self.edgeEffectView)
}
var buttonTransition: ComponentTransition = .easeInOut(duration: 0.2)
if !hadLayout {
buttonTransition = .immediate
}
let buttonSize = self.button.update(
transition: buttonTransition,
component: AnyComponent(
ButtonComponent(
background: ButtonComponent.Background(
style: .glass,
color: self.item.theme.list.itemCheckColors.fillColor,
foreground: self.item.theme.list.itemCheckColors.foregroundColor,
pressedColor: self.item.theme.list.itemCheckColors.fillColor.withMultipliedAlpha(0.9)
),
content: AnyComponentWithIdentity(
id: AnyHashable(0),
component: AnyComponent(ButtonTextContentComponent(
text: self.item.title,
badge: Int(self.item.badgeCount),
textColor: self.item.theme.list.itemCheckColors.foregroundColor,
badgeBackground: self.item.theme.list.itemCheckColors.foregroundColor,
badgeForeground: self.item.theme.list.itemCheckColors.fillColor,
badgeStyle: .roundedRectangle,
badgeIconName: "Premium/BoostButtonIcon",
combinedAlignment: true
))
),
isEnabled: true,
displaysProgress: self.item.isLoading,
action: { [weak self] in
guard let self else {
return
}
self.item.action()
}
)
),
environment: {},
containerSize: CGSize(width: layout.size.width - layout.safeInsets.left - layout.safeInsets.right - buttonInsets.left - buttonInsets.right, height: 52.0)
)
let buttonFrame = CGRect(origin: CGPoint(x: layout.safeInsets.left + buttonInsets.left, y: layout.size.height - buttonInsets.bottom - buttonSize.height), size: buttonSize)
if let buttonView = self.button.view {
if buttonView.superview == nil {
self.view.addSubview(buttonView)
}
transition.updateFrame(view: buttonView, frame: buttonFrame)
}
return height
}
override func point(inside point: CGPoint, with event: UIEvent?) -> Bool {
if self.edgeEffectView.frame.contains(point) {
return true
} else {
return false
}
}
}