45 lines
1.8 KiB
Bash
Executable file
45 lines
1.8 KiB
Bash
Executable file
#! /bin/sh
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set -e
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ARCH="$1"
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SOURCE_DIR="$2"
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BUILD_DIR=$(echo "$(cd "$(dirname "$3")"; pwd -P)/$(basename "$3")")
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if [ "$ARCH" = "arm64" ]; then
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IOS_PLATFORMDIR="$(xcode-select -p)/Platforms/iPhoneOS.platform"
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IOS_SYSROOT=($IOS_PLATFORMDIR/Developer/SDKs/iPhoneOS*.sdk)
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export CFLAGS="-Wall -arch arm64 -miphoneos-version-min=13.0 -funwind-tables"
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cd "$BUILD_DIR"
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mkdir build
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cd build
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touch toolchain.cmake
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echo "set(CMAKE_SYSTEM_NAME Darwin)" >> toolchain.cmake
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echo "set(CMAKE_SYSTEM_PROCESSOR aarch64)" >> toolchain.cmake
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echo "set(CMAKE_C_COMPILER $(xcode-select -p)/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang)" >> toolchain.cmake
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cmake -G"Unix Makefiles" -DCMAKE_TOOLCHAIN_FILE=toolchain.cmake -DCMAKE_OSX_SYSROOT=${IOS_SYSROOT[0]} -DPNG_SUPPORTED=FALSE -DENABLE_SHARED=FALSE -DWITH_JPEG8=1 -DBUILD=10000 -DCMAKE_POLICY_VERSION_MINIMUM=3.5 ../mozjpeg
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make
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elif [ "$ARCH" = "sim_arm64" ]; then
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IOS_PLATFORMDIR="$(xcode-select -p)/Platforms/iPhoneSimulator.platform"
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IOS_SYSROOT=($IOS_PLATFORMDIR/Developer/SDKs/iPhoneSimulator*.sdk)
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export CFLAGS="-Wall -arch arm64 --target=arm64-apple-ios13.0-simulator -miphonesimulator-version-min=13.0 -funwind-tables"
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cd "$BUILD_DIR"
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mkdir build
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cd build
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touch toolchain.cmake
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echo "set(CMAKE_SYSTEM_NAME Darwin)" >> toolchain.cmake
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echo "set(CMAKE_SYSTEM_PROCESSOR aarch64)" >> toolchain.cmake
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echo "set(CMAKE_C_COMPILER $(xcode-select -p)/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang)" >> toolchain.cmake
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cmake -G"Unix Makefiles" -DCMAKE_TOOLCHAIN_FILE=toolchain.cmake -DCMAKE_OSX_SYSROOT=${IOS_SYSROOT[0]} -DPNG_SUPPORTED=FALSE -DENABLE_SHARED=FALSE -DWITH_JPEG8=1 -DBUILD=10000 -DCMAKE_POLICY_VERSION_MINIMUM=3.5 ../mozjpeg
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make
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else
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echo "Unsupported architecture $ARCH"
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exit 1
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fi
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