Telegram-iOS/third-party/webp/build-webp-bazel.sh
Isaac 5962a563e4 feat: tgcalls CLI test tool with group SFU, video, and adaptation
Squashed buildout of the tgcalls testbench:

- CLI test tool with --mode p2p/reflector/group/group-churn,
  cross-version interop (--version, --version2), and quiet/summary output
- Linux toolchain + Docker multi-stage build, AWS Fargate mass test harness,
  local parallel mass test harness with signaling loss simulation
- SCTP writable gate, retransmission timer tuning, role-based handshake
- InstanceV2CompatImpl (PeerConnection backend with V2Impl signaling) and
  SignalingTranslator for v14.0.0 interop
- In-process Go/Pion SFU (ICE+DTLS+SRTP+SCTP per participant) with audio
  RTP forwarding, ActiveAudio/VideoSsrcs data channel broadcast, RTCP
  feedback path, and CGo c-archive integration
- GroupInstanceReferenceImpl (PeerConnection group-call) and mixed-impl
  group mode (--reference-participants), with SDP munging for simulcast
- H264 simulcast group video (FakeVideoTrackSource pattern generator,
  FakeVideoSink frame counting, --video flag, two-pass channel setup,
  reactive video setup from ActiveVideoSsrcs)
- Group churn stress mode (--mode group-churn, --churn-cycles)
- SFU stream-quality adaptation: BandwidthEstimator, LayerSelector
  state machine, RtxRingBuffer, simulcast SSRC rewrite
- Transport-cc feedback generation, NetworkSimulator (delay/jitter/loss/
  token-bucket bandwidth), --network-scenario step-down-up
- CLAUDE.md updates throughout

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-30 18:28:43 +02:00

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#! /bin/sh
set -ex
set -e
ARCH="$1"
SOURCE_DIR="$2"
BUILD_DIR=$(echo "$(cd "$(dirname "$3")"; pwd -P)/$(basename "$3")")
COMMON_ARGS="-DWEBP_LINK_STATIC=1 -DWEBP_BUILD_CWEBP=0 -DWEBP_BUILD_DWEBP=0 -DWEBP_BUILD_IMG2WEBP=0 -DWEBP_BUILD_ANIM_UTILS=0 -DWEBP_BUILD_GIF2WEBP=0 -DWEBP_BUILD_VWEBP=0 -DWEBP_BUILD_WEBPINFO=0 -DWEBP_BUILD_LIBWEBPMUX=0 -DWEBP_BUILD_WEBPMUX=0 -DWEBP_BUILD_EXTRAS=0"
if [ "$ARCH" = "arm64" ]; then
IOS_PLATFORMDIR="$(xcode-select -p)/Platforms/iPhoneOS.platform"
IOS_SYSROOT=($IOS_PLATFORMDIR/Developer/SDKs/iPhoneOS*.sdk)
export CFLAGS="-Wall -arch arm64 -miphoneos-version-min=13.0 -funwind-tables"
cd "$BUILD_DIR"
mkdir build
cd build
touch toolchain.cmake
echo "set(CMAKE_SYSTEM_NAME Darwin)" >> toolchain.cmake
echo "set(CMAKE_SYSTEM_PROCESSOR aarch64)" >> toolchain.cmake
echo "set(CMAKE_C_COMPILER $(xcode-select -p)/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang)" >> toolchain.cmake
cmake -G"Unix Makefiles" -DCMAKE_TOOLCHAIN_FILE=toolchain.cmake -DCMAKE_OSX_SYSROOT=${IOS_SYSROOT[0]} $COMMON_ARGS ../libwebp
make
elif [ "$ARCH" = "sim_arm64" ]; then
IOS_PLATFORMDIR="$(xcode-select -p)/Platforms/iPhoneSimulator.platform"
IOS_SYSROOT=($IOS_PLATFORMDIR/Developer/SDKs/iPhoneSimulator*.sdk)
export CFLAGS="-Wall -arch arm64 --target=arm64-apple-ios13.0-simulator -miphonesimulator-version-min=13.0 -funwind-tables"
cd "$BUILD_DIR"
mkdir build
cd build
touch toolchain.cmake
echo "set(CMAKE_SYSTEM_NAME Darwin)" >> toolchain.cmake
echo "set(CMAKE_SYSTEM_PROCESSOR aarch64)" >> toolchain.cmake
echo "set(CMAKE_C_COMPILER $(xcode-select -p)/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang)" >> toolchain.cmake
cmake -G"Unix Makefiles" -DCMAKE_TOOLCHAIN_FILE=toolchain.cmake -DCMAKE_OSX_SYSROOT=${IOS_SYSROOT[0]} $COMMON_ARGS ../libwebp
make
elif [ "$ARCH" = "macos_arm64" ]; then
IOS_PLATFORMDIR="$(xcode-select -p)/Platforms/MacOSX.platform"
IOS_SYSROOT=($IOS_PLATFORMDIR/Developer/SDKs/MacOSX*.sdk)
export CFLAGS="-Wall -arch arm64 --target=arm64-apple-macosx14.0 -mmacosx-version-min=14.0 -funwind-tables"
cd "$BUILD_DIR"
mkdir build
cd build
touch toolchain.cmake
echo "set(CMAKE_SYSTEM_NAME Darwin)" >> toolchain.cmake
echo "set(CMAKE_SYSTEM_PROCESSOR aarch64)" >> toolchain.cmake
echo "set(CMAKE_C_COMPILER $(xcode-select -p)/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang)" >> toolchain.cmake
cmake -G"Unix Makefiles" -DCMAKE_TOOLCHAIN_FILE=toolchain.cmake -DCMAKE_OSX_SYSROOT=${IOS_SYSROOT[0]} $COMMON_ARGS ../libwebp
make
elif [ "$ARCH" = "x86_64" ]; then
IOS_PLATFORMDIR="$(xcode-select -p)/Platforms/iPhoneSimulator.platform"
IOS_SYSROOT=($IOS_PLATFORMDIR/Developer/SDKs/iPhoneSimulator*.sdk)
export CFLAGS="-Wall -arch x86_64 -miphoneos-version-min=13.0 -funwind-tables"
cd "$BUILD_DIR"
mkdir build
cd build
touch toolchain.cmake
echo "set(CMAKE_SYSTEM_NAME Darwin)" >> toolchain.cmake
echo "set(CMAKE_SYSTEM_PROCESSOR AMD64)" >> toolchain.cmake
echo "set(CMAKE_C_COMPILER $(xcode-select -p)/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang)" >> toolchain.cmake
cmake -G"Unix Makefiles" -DCMAKE_TOOLCHAIN_FILE=toolchain.cmake -DCMAKE_OSX_SYSROOT=${IOS_SYSROOT[0]} $COMMON_ARGS ../libwebp
make
else
echo "Unsupported architecture $ARCH"
exit 1
fi